
And from now we are able to change this form to something else! This is the start position for a cylinder with the size of 1 1 1, when you activate that powerful tool). Now you see the red side on the top and a lot of red dots (that shows you, that you activate the possibility to change the top surface).

Now you should see the difference (and no panic – this is usual)! When you have a simple block in your hand (you can change the form with a right click in the inventory ( tab) – Now choose the cylinder and look on the ground with the cylinder, then activate the radial menu (with C) and click on this symbol (from the last picture). The first thing you learn here (after all the settings, the commands and the new radial menu) is the new mighty tool to change some blocks: This is important to know, when you build with a block that is smaller or taller (the point from where your “ghost block” grab on – It’s a fix point for the block, that you choose).Īnd now the colours – Just move your mouse on the block and you’ll see, that the colour changes to green, when your mouse is close to the next point / dot – green is your choice, where the ghost block will grab on. So, we have dots on every corner and in the middle between these corners – Every time it’s exactly the middle (you can try it with the blocks on the ground – They are on size 1 1 1). Before we look at the meaning of these colours, I should explain you the dots (the simple way is on the normal block – On this picture I only changed the size to 0.5 0.5 0.5 “ size 0.5 0.5 0.5”). Now when you look at another block, you’ll see the blue dots and a green dot. But for now, it should work for you.Īt the beginning you should activate the “magnet” (with the return / enter key and you need a block in your hand) – You’ll need this … Trust me!

Perhaps in the future (when more settings are in the game or I forget something), I’ll rework this. These settings should help you for the most things in the beginning. You need this, when you want to fly through everything. Note: The Point „No-Clipping in Fly Mode” should be set to “ON”. This option means, that in creative mode you always can open the blueprint window without the blueprint table. Note: If you use blueprints and build in creative mode, you should set a key for “Blueprints”. Note: The Points „Show Grid on Preview Element” and “Always Show Grid on Terrain” are “OFF”, but if you should need it, test it out. In the Java version only one direction was possible. You can change between “1”, “2” or “3” direction in the same time.

Note: The Point „Row Placement Directions“ is interesting for later stuff. Note: The Point „Snap while Rotating“ is something, that you should try, when you could need it or not. Note: The Points for „Marker“, „Pivots“ and „Grid” can change, when one/or all of them start to disturb. Note: The Point „Radial-Menu Auto-Close” means, that you have to hold the key, when the setting is “ON” Of course, you can try another settings (and perhaps for a few things I’ll change something too), but this is, how we should start: Before we start with the training, we should be sure, that we all set the same settings.
